The car speedo animations created in an earlier chapter. How to include and control sounds by adding an engine track to It involves students creating a detailed animation. SWF files.Ĭonverting ActionScript 3 Files to HTML canvas files How to use the Motion Editor panel to edit and fine-tune motion tween animations. It includes:Ĭreating a navigation bar for a web site. How to animate sections of a still photo to give the impression Multiple instances of the movie clips are added Onion skin is ued to help create the bird shape Using the paint bucket, paint brush and classic paint brush tools.Īnd the contents of the duplicate modified.Īre created then placed in other animations. Were created before the use of computers. How to set Frame By Frame animations, which mimics how animations Students creating a solar system animation. How to set objects to animate around an enclosed path. How to make objects animate around a fixed point. The two other tweening types that Animate provides, Shape TweeningĪ rectangle then back to a circle again by reversing frames. It includes:ĭemonstrates how to combine more than one object in How to create simple motio n tween animations. The creation of a simple web page using layers. Their order, lock them and turn them on or off. To create a symbol and use it from the Library panel. How to use symbols, libraries and layers which are an integral Using simple drawings tools - rectangle, oval,Īnimate Drawing Tools in more detail including: Screen including the workspace and the panels. This chapter introduces students to the Animate interface. Introduces the Animate CC drawing tools, using symbols, creating motion tween animations, shape tweening, classic tweening, fixed-point animations, circular animations, frame by frame animations, movie clip animations, animating still photos, applying and animating masks, using the Motion Editor panel, Animate buttons and publishing animations.Ĭovers adding and editing sounds, the 3D Rotation tool, the 3D Translation tool, the Bone tool, the Asset Warp tool, using the Camera tool, using the Assets panel, Lip Syncing, the Pen tool, the Width tool, using invisible buttons, using Code Snippets, formatting and animating text, importing video clips and creating scenes. Support files that provide all the images, videos and sample animations required to complete the activities are included with the product. The tutorials can be used onscreen next to the software package, from a tablet or printed.Īssignments are provided at the end of each chapter and the multi-user version provides projects at the end of each module. Please note: The sample pages may not display fully in FireFox's built-in PDF Renderer.ġ6: Adding Sounds to Animations (14 pages) Test out your animation by clicking the Play button in the timeline or pressing Return on your keyboard.1: Getting Started With Animate (17 pages)ģ: Symbols, Libraries and Layers (23 pages) When the animation is complete, click on the text layer name and right-click any of the keyframes and select Reverse Frames. This can be done by going to Insert > Timeline > Keyframe or simply press F6 after each time you want to begin a new keyframe. Each time you erase a piece, insert a new keyframe in the timeline. Select the Eraser Tool and starting from the end of the text, working your way right to left, start erasing the text a little at a time. Think of this as the same as converting text into Outlines. You may have to do this step twice to fully break the text apart. With the Selection Tool, click on the text frame. In this tutorial, I used the word Welcome on a fictional portfolio cover. Use a script font of your choice and type your message. Use the Type Tool and create a text layer on your scene. In the Platform Type, choose HTML5 Canvas. In Adobe Animate, create a new scene by going to File > New.Ĭlick the Web tab and in the Preset selections, choose 1024 x 768 (Very High).
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